InfiniSQL
v0.1.2-alpha
Massive Scale Transaction Processing
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Engine actors store and manipulate data. Each engine interacts with a single partition, and vice versa. More...
Go to the source code of this file.
Classes | |
class | Engine |
Engine actor. Each Engine corresponds to a data partition. More... | |
struct | Engine::background_s |
for replication of out-of-order subtransactions More... | |
Functions | |
void * | engine (void *identity) |
Engine actors store and manipulate data. Each engine interacts with a single partition, and vice versa.
Definition in file Engine.h.
void* engine | ( | void * | identity) |