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InfiniSQL
v0.1.2-alpha
Massive Scale Transaction Processing
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Engine actors store and manipulate data. Each engine interacts with a single partition, and vice versa. More...


Go to the source code of this file.
Classes | |
| class | Engine |
| Engine actor. Each Engine corresponds to a data partition. More... | |
| struct | Engine::background_s |
| for replication of out-of-order subtransactions More... | |
Functions | |
| void * | engine (void *identity) |
Engine actors store and manipulate data. Each engine interacts with a single partition, and vice versa.
Definition in file Engine.h.
| void* engine | ( | void * | identity) |