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Engine.cc File Reference

Engine actors store and manipulate data. Each engine interacts with a single partition, and vice versa. More...

#include "Engine.h"
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Functions

void * engine (void *identity)
 

Detailed Description

Engine actors store and manipulate data. Each engine interacts with a single partition, and vice versa.

Author
Mark Travis mtrav.nosp@m.is15.nosp@m.432+s.nosp@m.rc@g.nosp@m.mail..nosp@m.com
Date
Tue Dec 17 13:08:19 2013

Definition in file Engine.cc.

Function Documentation

void* engine ( void *  identity)

Definition at line 167 of file Engine.cc.

Referenced by TopologyMgr::TopologyMgr().

168 {
169  Engine((Topology::partitionAddress *)identity);
170  return NULL;
171 }

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